Pseudo systems for games in casino
August 30th, 2010 by admin
Let’s disassemble some more systems often met in practice of games in an online casino, but which can bring a prize to only very few lucky players. Moreover, a prize is brought by the good luck or its majesty the case, not the pseudo casino systems.
1. The System of 10 % of the bet. We will assume you wish to risk the sum of $200 during the evening. According to the strategy of 10 % of the bet, your first bet should be 10 percent from this sum that is $20. If you have lost, you still have $180 and the following bet should be 10 % from this sum that is $18. In case of a prize of the first bet, you will have $220 and you do the second bet at a rate of 10 % from this sum, which is $22. Follow this strategy, establishing all time the bet in 10 % from the available sum.
The point of the system of 10 % of the bet consists that in case of a bad luck strip, your rates decrease this will allow you to hold on longer in the game – after all the period of failures sooner or later (better sooner) should be replaced by a strip of luck. If you are lucky, you win and raise the bets. The important condition for application of this system is the moment of ending the game. Before start playing, it is necessary to define accurately, at what sum of loss you leave the casino.
2. The Consolation System. Write on a piece of paper all numbers from 1 to 20 for example. Further bet 1+20=21 dollars (the sum of the first and the last number). In case of a prize, cross out these numbers. The next bet is a 2+19=21 dollar bet (the sum of the second and the penultimate number). In case of a prize, cross out these numbers. The following bet is the 3+18=21 dollar bet (the sum of the third and before the penultimate number).
If you win again, cross out these numbers and so on. We will assume you have lost.
In this case numbers are not crossed out, the bet doubles. For example, after the numbers 1, 2, 3 and 18, 19, 20 are crossed out, you have lost. Numbers 4 and 17 are not crossed out, the next bet is a $42 (4+17) *2 bet. In case you win you will bet 5+16 = $21. If you lost, you will bet $84 (42*2) and so on.
Actually this system is the same as D’alamber system, but with the condition that after having won $210 (or $55 having written numbers from 1 to 10, or $465 with numbers from 1 to 30) the player leaves the game. As the initial bet is higher ($21 or $11 or $31) than in the game based on the D’alamber system, the achievement of as much as possible allowed bet and the full loss occur much faster. Experts believe that, having played usually, once on this system, the player will never apply it again.
3. The System of Preferences. This system is intended first of all for game in the roulette. Players, consider, that mysteriously certain numbers or colors, drop out more often than others, therefore during an enough long period of time are fixed all the numbers which are dropping out on a concrete game table. Having processed the received proportion, players reveal certain rules and bet than on most often dropping out numbers. To play based on such a system it made sense at the early stages of development of the roulette, when the mechanics of the wheel was imperfect and certain numbers really had a high probability of hitting. Today the casino equipment excludes such probability and the probability theory maliciously prompts, that all numbers should drop out an equal quantity of times, but at an infinite number of the played rounds.
4. The System of the theory of groups. Take one or two packs and carefully mix the cards, then lay out their face sheet upwards on the table. We will consider that a red card means the prize, a black card – the loss. Analyze how prizes and losses alternate. As a rule, they do not alternate, but form groups of several cards. For example, the first 16 cards form the next sequence -
R; R; R; R; B; B; B; R; R; R; R; R; B; R – R (red), B (black). It is possible to notice two groups from 4 and 5 red cards and a group of 3 black cards. The conclusion: as prizes are grouped, than, having won in the previous stage of the game, it is more probable, that you will win and at the following stage. That is, if you have won having bet on red, the following bet should be on red. If you have bet on red and black (loss) has dropped out, it is more probable that at the next rotation the ball remains on black, therefore bet on black and so on. The point is clear: have won – make the bet on the prize, have lost – replace the color.
These is a remarkable casino system, but for some reason online casinos are not ruined! The explanation is simple: really, outcomes form groups is more often, than alternate, but nobody knows, when the train of prizes will be replaced by a train of losses, how much it is long, your first game concerns what strip and so on.
5. The “return” System. The given casino system is a full contrast of the previous. According to the theory of probability’s rules all colors should drop out equally often. Therefore, if it has dropped out red it is more probable, that in following draw will drop out black and the contrary. All is possible, logically, however it occurs (rather equal quantity red and black) at infinite number of played rounds …
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